Dynamic Texture Coding using Modified Haar Wavelet with CUDA
نویسندگان
چکیده
Texture is an image having repetition of patterns. There are two types, static and dynamic texture. Static texture is an image having repetitions of patterns in the spatial domain. Dynamic texture is number of frames having repetitions in spatial and temporal domain. This paper introduces a novel method for dynamic texture coding to achieve higher compression ratio of dynamic texture using 2D-modified Haar wavelet transform. The dynamic texture video contains high redundant parts in spatial and temporal domain. Redundant parts can be removed to achieve high compression ratios with better visual quality. The modified Haar wavelet is used to exploit spatial and temporal correlations amongst the pixels. The YCbCr color model is used to exploit chromatic components as HVS is less sensitive to chrominance. To decrease the time complexity of algorithm parallel programming is done using CUDA (Compute Unified Device Architecture). GPU contains the number of cores as compared to CPU, which is utilized to reduce the time complexity of algorithms.
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